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This link recently saved by shammash on October 23, 2010
Judy is a C library that provides a state-of-the-art core technology that implements a sparse dynamic array. Judy arrays are declared simply with a null pointer. A Judy array consumes memory only when it is populated, yet can grow to take advantage of all available memory if desired.
Judy's key benefits are scalability, high performance, and memory efficiency. A Judy array is extensible and can scale up to a very large number of elements, bounded only by machine memory. Since Judy is designed as an unbounded array, the size of a Judy array is not pre-allocated but grows and shrinks dynamically with the array population.
Judy combines scalability with ease of use. The Judy API is accessed with simple insert, retrieve, and delete calls that do not require extensive programming. Tuning and configuring are not required (in fact not even possible). In addition, sort, search, count, and sequential access capabilities are built into Judy's design.
This link recently saved by shammash on October 04, 2010
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Velato is a programming language which uses MIDI files as source code: the pattern of notes determines commands. Velato offers an unusual challenge to programmer-musicians: to compose a musical piece that, in addition to expressing their aims musically, fills the constraints necessary to compile to a working Velato program. Each song has a secret message: the program it determines when compiled as Velato.
This link recently saved by shammash on April 14, 2010
I prefer functional languages like Scheme, Scala or Haskell over C++ for most tasks. So, when I'm forced to program in C++, I write functional C++. Fortunately, it's possible to add the most important ingredient in functional languages--lambda-style anonymous functions--to standard C++.
This link recently saved by shammash on November 22, 2009
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This link recently saved by shammash on February 27, 2009
There is a sample program that comes with ffmpeg called ffplay. It is a simple C program that implements a complete video player using ffmpeg. This tutorial will begin with an updated version of the original tutorial, written by Martin Böhme (I have stolen liberally borrowed from that work), and work from there to developing a working video player, based on Fabrice Bellard's ffplay.c