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Links 1 through 10 of 152 by Tony Hirst tagged elearning

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“We can do text books with videos and real-time data,” he says.

So I wonder: how many online courses currently embed real-time data? Do we have any idea at all about the pedagogy (whatever that word is supposed to mean) and mechanics for creating write once exercises that can exploit unknown and changing data that will be viewed by students at some point in the future?

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"This article explores excellence in web-based teaching. Drawing on the views of experts in the field and the perspective of their own years of experience, the authors compiled a list of 9 principles to provide direction in the search for online excellence. The principles include: the online world is a medium unto itself; sense of community and social presence are essential to online excellence; in the online world, content is a verb; great online courses are defined by teaching, not technology. The list is not intended to be an exclusive set of principles or a comprehensive guide to online teaching. Rather it is a collection of important ideas and suggestions for teaching excellence in the online world."

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"Project Zero — Film is a 30 minute interactive game which equips students with the skills and tools to independently produce concise learning videos.

The game is set in the world of ‘Big Shot Studios’ and trains students as either Directors, Camera Operators or Editors. Following a practice video to get used to the roles and skills taught in the game, students are ready to produce 3 minute learning videos."

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