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Links 1 through 9 of 9 by Tom Armitage tagged planning

"In the desert 100 miles northeast of Los Angeles is a suburb abandoned in advance of itself—the unfinished extension of a place called California City. Visible from above now are a series of badly paved streets carved into the dust and gravel, like some peculiarly American response to the Nazca Lines (or even the labyrinth at Chartres cathedral). The uninhabited street plan has become an abstract geoglyph—unintentional land art visible from airplanes—not a thriving community at all."

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"So much city thinking seems mad keen for a return to city states; autonomous islands, connected to each other through finance and fibre but not to land that surrounds them. It's a little bit collapsist; let's wrap the city around us while we still can. But maybe we could think about network technologies as a way to reintegrate rural and urban rather than accelerate the dominance of one over the other. Perhaps all this brilliant city thinking could lift its eyes a little and look beyond the city walls - I'd love to see what we'd come up with then."

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"...these ideas have been massively influenced by friends working in game design, agile website design or service design. Narrative media is still (outside of gaming) light-years behind the curve compared to the work going on in these disciplines, so a lot of the time I’m trying to act as a translator - taking concepts and ideas from more functional design disciplines into narrative/editorial contexts. When I speak to indies or producers, there’s a set of blogs/presentations that I tend to refer them to, so I thought i’d start by sharing this reading list." This looks like it's going to be an excellent series from Matt Locke.

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"Everything breaks, so what happens when we wire the world on the sort of massive scale being proposed and every day is more irritating than the next? Probably what will happen is that people will just walk away from the entire project damning it first with market insignificance and if that doesn't work then rendering it meaningless with government regulation. It's worth at least talking about." Aaron is awesome.

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"...doing strategy happily is probably more important than doing it quickly or slowly."

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I like some of Lipo's design ideas - Pillar Values, Pillar Verbs - but I'm not convinced by the examples he uses; I always get scared of this development-by-list idea. Still, more on focus on limitations, and the "resources without meaning" point is good.

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Katy is blogging again. Hurrah! It looks good, so far.

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"Cologne was built by Charlemagne – but Cologne has the shape that it does today because of the abilities and non-abilities of a Lancaster Bomber." Phenomenal interview. Worth savouring every word.

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"The map is an idealisation, a beautiful illusion of symmetry and grace. It gives form and order to the formless and disordered appearance of the capital." - Peter Ackroyd in the New Statesman, on the exhibition of London's Maps at the BL.

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