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Links 1 through 10 of 79 by Atif Aziz tagged unread

“In the light of evidence that Haskell programs compiled by GHC exhibit large numbers of mispredicted branches on modern processors, we re-examine the “tagless” aspect of the STG-machine that GHC uses as its evaluation model.”

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“We consider the design of a circuit description library for a pure functional language where circuits are defined as functions and connected together by writing applicative expressions. Just like the return value of any other function in a functional program, the output of a circuit can be bound to a variable and referred to many times. Usually it is the programmer’s intention that such references represent sharing of a circuit’s output, implying a fanout structure. However, in a pure functional language, references are transparent and the circuit description library can only view finite graph-shaped circuit structures as infinitely expanded regular trees. To overcome this problem, we introduce expressible sharing, a technique in which the programmer expresses the fork-points present in a circuit in the same way that they express other circuit components like and-gates and or-gates.”

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“Have you ever wanted your users to click your links, but didn’t know how to get them to act? When some designers run into this problem they’re tempted to use the words [click here] on their links. Before you give in to the temptation, you should know that using these words on a link can affect how users experience your interface.”

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“This article gives a short overview about the basics of RESTful HTTP and discusses typical issues that developers face when they design RESTful HTTP applications. It shows how to apply the REST architecture style in practice. It describes commonly used approaches to name URIs, discusses how to interact with resources through the Uniform interface, when to use PUT or POST and how to support non-CRUD operations.”

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Fabrice Marguerie discusses why memory and resource leaks can continue to plague an application in the managed world .NET and how to avoid them.

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“This report is an introduction to Artificial Neural Networks. The various types of neural networks are explained and demonstrated, applications of neural networks like ANNs in medicine are described, and a detailed historical background is provided. The connection between the artificial and the real thing is also investigated and explained. Finally, the mathematical models involved are presented and demonstrated.”

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(1) Estimates require domain knowledge. (2) Tasks with a large size (or effort) are harder to estimate than smaller tasks. (3) Uncertainty decreases as we gain confidence and understand our abilities. (4) Uncertainty continually decreases as we get closer to  the finish.

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Tutorial on how to build a simple space-based asteroids game using the Impact game engine.

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Josh Smith discusses: patterns and WPF, MVP pattern, why MVVM is better for WPF
and building an application with MVVM.

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