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Links 1 through 8 of 8 by Atif Aziz tagged iphone

“Create a storyboard by linking your sketches together with "link spots". Press play and simulate your user interface to make sure everything flows correctly.”

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“At electric plum, we create cross-platform and native mobile apps, mobile web apps, iPhone and iPad Simulator technology, and developer tools.”

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“When you're working at your Mac its really easy to stay on top of new mail, tweets, downloads, and other events thanks to Growl. Howl lets you stay just as informed, wherever you are. Howl takes the notifications you want, and pushes them to your iPhone, iPod touch or iPad. You also get the notifications icons, and view your notifications by app, computer, or date.”

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Icons specifically designed for mobile apps.

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“How did we get from a platform that began without 3rd party apps, multitasking, or even copy / paste support to where we are today? Read on to see exactly how Apple evolved its mobile platform over the years, in our history of iOS.”

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“This article looks at the process of building iPhone applications with C#, exploring various techniques and common application features.”

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iPhone-style-checkboxes implements the iPhone toggles as replacements for standard HTML checkboxes. The script will update checkboxes on a web page with specialized controls. Best of all, the underlying checkbox is not touched and backend system will never know the difference. The change is purely visual.

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MonoTouch is the Mono edition for Apple's iPhone and Apple's iPod Touch devices. MonoTouch allows developers to create C# and .NET based applications that run on the iPhone and can take advantage of the iPhone APIs as well as reusing both code and libraries that have been built for .NET as well as existing skills. Developers can use the iPhone simulator to test their applications as well as using MonoTouch on the final device and ship applications to the Apple AppStore for distribution.

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