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Links 1 through 10 of 31 by Atif Aziz tagged book

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“Architects look at thousands of buildings during their training, and study critiques of those buildings written by masters. In contrast, most software developers only ever get to know a handful of large programs well—usually programs they wrote themselves—and never study the great programs of history. As a result, they repeat one another's mistakes rather than building on one another's successes.
This book's goal is to change that. In it, the authors of twenty-five open source applications explain how their software is structured, and why. What are each program's major components? How do they interact? And what did their builders learn during their development? In answering these questions, the contributors to this book provide unique insights into how they think.”

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This book, by Mark Pilgrim, seeks to elaborate on a hand-picked selection of features from the HTML5 specification and other fine standards.

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In the spirit of a survival guide, this book covers all of the essential elements of functional programming and the F# language. In this regard, the book is concept and keyword complete, covering the entirety of the core F# language and its pragmatic use.

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This tutorial is aimed at people who have experience in imperative programming languages (C, C++, Java, Python …) but haven't programmed in a functional language before (Haskell, ML, OCaml …).

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While the prospect of working from home (or maybe by a swimming pool, or by a beach hut somewhere exotic) sounds very enticing, it can also bring its challenges. How does one stay motivated when not surrounded by colleagues? What to do if a critical piece of hardware fails? What are the best applications to use to stay productive? How to make sure that one maintains good work/life balance?

“Web Work 101: How to Escape the Cubicle” is a free “getting started” guide for web workers, freelancers and telecommuters of all kinds that should help address those concerns. It’s a collection of WebWorkerDaily posts that can be useful whether one is wondering if working remotely is the right move, or already set off on the web working journey.

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Am online home of the book “Real World Haskell”. It is published by O'Reilly Media. The first edition was released in November 2008.

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Storybird provides templates and artwork for creating digital stories. Using Storybird, anyone can create great-looking digital picture book stories regardless of drawing skills or lack there-of. Applications for Education Storybird provides an easy-to-use platform for elementary school students to create digital picture books. The hurdle of drawing is removed from the equation leaving students to focus on the writing of their stories. The finished product is something that students can show-off to their parents and friends.

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This book is the entry-level subject in computer science at MIT. It is required of all students at MIT who major in electrical engineering or in computer science. It uses Scheme as the implementation language for examples. The entire text of the book is available online.

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