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This link recently saved by mvuijlst on December 05, 2010
This link recently saved by mvuijlst on November 24, 2010
Usually when content strategists talk about user interface work, the focus is on ‘Help’ content. While this is an important part of any application, it’s much less messy than other in-app content because you can plan more easily for it up front. It’s much harder to plan for the text on labels, buttons, menus, sub-menus, notifications when a user has fulfilled an action, etc.
This link recently saved by mvuijlst on September 06, 2010
This link recently saved by mvuijlst on April 22, 2009
Gestural (touch) UI is gaining momentum as a suitable companion, and in some cases worthy replacement, to the traditional UI via peripheral device input.
Of course, with this momentum comes revised thinking about how we design for interaction. To this end, San Francisco-based Punchcut, an agency specializing in mobile design, threw together a very brief video demonstrating five considerations to keep in mind when designing for touch.
This link recently saved by mvuijlst on March 31, 2009