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Links 1 through 4 of 4 by Mark Wagner tagged gamesined

This is a new service for offering high-end video games via data streamed from a server rather than software installed on your PC or hardware connected to your TV. “This is video gaming on demand, where we deliver the games as a service, not something on a disk or in hardware,” Perlman said. “Hardware is no longer the defining factor of the game experience.” Some have suggested that educational software might benefit from this model as well. Perhaps educational games? Then the "my school's hardware can't handle the games" issue won't be such a big deal. :)

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An article about Constance Steinkuehler's recent research into video games and learning. Specifically, this talks about ways players gather data to test hypothesis and solve problems in an MMORPG.

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While "not every kid is a gamer" becomes less and less true, "not every gamer likes the same games" becomes more and more true. Both were themes in the literature when I was researching for my dissertation.

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Read Clark Aldrich's latest book while it still exists in Blog Format: "How the most valuable knowledge will be constructed and engaged in the era beyond Gutenberg and Google, from a designer and analyst on corporate, academic, and military sim projects"

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